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Editing Joins and Shapes from RagDoll body in Editor


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Hi,

i have SkinnedMesh with RagDoll body and when i select bound bone in Physic tab, i don't see shapes and joins bounded to selected bone in editor.

So i must save it as node, put the node to the scene, edit shapes and joins by selected DummyNode, then save the node and load node to RagDoll on SkinnedMesh.

Why cannot edit it directly on SkinnedMesh?

Thanks

Honya

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