honya Posted May 11, 2021 Share Posted May 11, 2021 Hi, i have SkinnedMesh with RagDoll body and when i select bound bone in Physic tab, i don't see shapes and joins bounded to selected bone in editor. So i must save it as node, put the node to the scene, edit shapes and joins by selected DummyNode, then save the node and load node to RagDoll on SkinnedMesh. Why cannot edit it directly on SkinnedMesh? Thanks Honya Link to comment
silent Posted May 12, 2021 Share Posted May 12, 2021 Hi Honya, That an UX issues that we didn't have time to adjust yet. Maybe after new animation system we would have more time to do this. Sorry for the inconvenience caused. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
Recommended Posts