RAARRR Posted April 27, 2021 Share Posted April 27, 2021 Hi all, I'm a newer for unigine. I got an airport scene but I found that performance of the scene is dim ---- distance is farther, performance is dimmer. I know it calls "Depth of Field", how to modify it? Link to comment
rohit.gonsalves Posted April 27, 2021 Share Posted April 27, 2021 Dear @RAARRR, Quote I got an airport scene but I found that performance of the scene is dim What do you mean by "dim"? Quote distance is farther, performance is dimmer May you show some screen shot to understand dimmer? Rohit Link to comment
RAARRR Posted April 27, 2021 Author Share Posted April 27, 2021 3 hours ago, rohit.gonsalves said: Dear @RAARRR, What do you mean by "dim"? May you show some screen shot to understand dimmer? Rohit Well, like the below: Distance to camera, more farther and more vaguer. I want to close the effect. Link to comment
binstream Posted April 27, 2021 Share Posted April 27, 2021 Check the DOF settings first: https://developer.unigine.com/en/docs/2.14/editor2/settings/render_settings/dof/ Chinese version: https://developer.unigine.com/ch/docs/2.14/editor2/settings/render_settings/dof/ Link to comment
Amerio.Stephane Posted April 27, 2021 Share Posted April 27, 2021 It doesn't really look like a DOF issue, but more like an anisotropic mipmap filtering issue. Link to comment
RAARRR Posted April 27, 2021 Author Share Posted April 27, 2021 4 hours ago, binstream said: Check the DOF settings first: https://developer.unigine.com/en/docs/2.14/editor2/settings/render_settings/dof/ Chinese version: https://developer.unigine.com/ch/docs/2.14/editor2/settings/render_settings/dof/ Thank for your explanation! Link to comment
RAARRR Posted April 27, 2021 Author Share Posted April 27, 2021 4 hours ago, Amerio.Stephane said: It doesn't really look like a DOF issue, but more like an anisotropic mipmap filtering issue. Yes, I found DOF is closed in the secen, how can I solute this issue? I just modifyed Anisotropy in Material Panel, but looks like no effect. Link to comment
Amerio.Stephane Posted April 27, 2021 Share Posted April 27, 2021 Check if you have a global settings for anisotropy (not just for this texture). It is probably globally disabled or set too low. I can't help you more as you have an older version. Link to comment
RAARRR Posted April 28, 2021 Author Share Posted April 28, 2021 11 hours ago, Amerio.Stephane said: Check if you have a global settings for anisotropy (not just for this texture). It is probably globally disabled or set too low. I can't help you more as you have an older version. That just the version is too old, Thanks! Link to comment
werner.poetzelberger Posted April 28, 2021 Share Posted April 28, 2021 Usually it is a Setting in the Engines preferences, and/or you set it in the graphic card driver settings. Best. Link to comment
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