KuDeSnik33 Posted April 10, 2021 Share Posted April 10, 2021 Hi! I am developing functionality to make unique copy of one world to another. I need to make copy of material and it's textures. If texture asset is tga - it will have two runtimes in meta file - one is tga, another is dds. Is this the only possible scenario? Or there could be more runtimes somehow? Link to comment
rohit.gonsalves Posted April 11, 2021 Share Posted April 11, 2021 In summary, Your answer is here. https://developer.unigine.com/en/docs/2.14/editor2/assets_workflow/assets_runtimes?words=asset#highlight Rohit Link to comment
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