dongju.jeong Posted March 19, 2021 Share Posted March 19, 2021 (edited) The letters are ObjectText and the lines are meshstatic. Originally, it had to be made with GUI or Widget, but I used objects to make it easier. The problem is that meshstatic is affected when camera effect is activated. TextObject is not affected. Can MeshStatic be set so that it is not affected by camera effects such as TextObject? mabye Is there any other way but to recreate it with the texture widget? Edited March 19, 2021 by dongju.jeong Link to comment
sweetluna Posted March 19, 2021 Share Posted March 19, 2021 Hi Dongju, In order to make mesh be unaffected by post effects you can just switch material's transparency mode to Alpha Blend and set material to the overlap mode. But this disables all the post effects. 1 May RenderDoc/Nsight Graphics/Intel GPA bless you Link to comment
dongju.jeong Posted March 22, 2021 Author Share Posted March 22, 2021 thank you. this is I want. Link to comment
Recommended Posts