romain.janil Posted March 17, 2021 Share Posted March 17, 2021 Hello, in editor, I need to select all nodes using a particular mesh. The show asset using this one window does it but doesn't allow multi-selection of the result, so it's useless. Is there a way to do that ? thanks R Link to comment
romain.janil Posted March 17, 2021 Author Share Posted March 17, 2021 a little more on this: of course if nodes and meshes are well named or if it's do some clustering there's no problem, hierarchy name filtering and cluster collect similar functions work well. So this is another use case. cheers Link to comment
silent Posted March 18, 2021 Share Posted March 18, 2021 Hi Romain, Yes, there is not yet multi-selection available right now in this window, but we considering adding similar functionality a bit later (maybe even in 2.15 if there will be no unexpected pitfalls). And I'm afraid right now there is no way to get the desired behavior without writing your own C++ plugin for the Editor and re-implementing the full filtering logic from scratch. Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
romain.janil Posted March 18, 2021 Author Share Posted March 18, 2021 Hi Silent, ok thanks, I'll see if I have time to write some custom select/replace/filter etc logic helpers plugin then (this was a specific problem I faced with some outsourced data here, but it might become useful to have this kind of functionality of my shelf). cheers, Romain Link to comment
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