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Cant get camera close to inset terrain


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When I fly camera too close to inset terrain (high res terrain in low res terrain), it is being culled in same cases. Main terrain is works OK. Bug? Or I need to set something somewhere?
image.thumb.png.37ba0ab81d231233412ac75a592baa02.png

image.thumb.png.71a715c6a890ef334f60df201d536567.png

Edited by demostenes
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Hi demostenes,

Thank you for detailed info. Unfortunately this behavior caused by some sparse bug. For now there's no stable workaround for this, but i've noticed that incorrect culling disappears after disabling, than, enabling, malfunctioning LayerMap(LandscapeLayerMap_1) node in Nodes Hierarchy.
I've forwarded this issue to our r'n'd team for further investigation. We'll fix it in future updates

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