Ugly1-1 Posted January 18, 2021 Share Posted January 18, 2021 Texture.Create() doesn't exist.https://developer.unigine.com/en/docs/2.13/api/library/rendering/class.texture?rlang=cs&words=texture%2Ctextur#create_Texture The correct way of instantiating a texture is of course: Texture texture = new Texture(); Link to comment
fox Posted January 19, 2021 Share Posted January 19, 2021 Hi Ugly1-1, Seems like a generation bug, we'll fix it ASAP! Sorry for the inconvenience caused and thanks for reporting! Link to comment
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