Antoine Posted December 14, 2020 Share Posted December 14, 2020 Hello, I was wondering if there was a way for me to use the airports assets which are from the version 2.12 in my project which is a 2.10 ? Thanks Link to comment
silent Posted December 14, 2020 Share Posted December 14, 2020 Hi Antoine, There is no 100% that they would work, but you can try to manually copy only the primary assets (FBX, textures) so the Editor would generate runtime assets for the 2.12 version. After that you can build the nodes inside the Editor as you need. Some material parameters may be also missing or working not as they intended to work. Thanks! 1 How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
Antoine Posted December 14, 2020 Author Share Posted December 14, 2020 Perfect, I will try thanks. Link to comment
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