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[SOLVED] Receive shadows missing from API


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Hello,

Since some of our materials are created on the fly, in run-time, using Unigine API, I noticed that receive shadows (and receive world shadows) are missing from Material API. Is this a overlooking or do we have some alternative?

Kind Regards
Adrian L.

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Hi Adrian,

There is no option like receive shadows available anymore. If you need to hide the shadows on the specific object I would recommend to simply use emission (or overlap state in the material settings).

You can check the Art Samples and pbr_materialsballs world for the reference - there are set of unlit materials provided for the reference.

Thanks!

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