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Orthographic camera goes to perspective when running.


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Hi, in the editor, I added a dummy ortho camera (and set it to Main Player) looking almost straight down at some cuboid primitives, and they appear orthographic in the editor, at least when the toggle is used. However, when running the project, the view is always perspective. The ortho box is checked in the camera. Anything I'm doing wrong? Thanks!

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  • 1 year later...
On 11/30/2020 at 2:35 PM, apokefal said:
Hello Ludovico!
 
The issue is known and will be fixed in the future releases.
 
Thanks for the feedback
 

This problem is still not fixed! Fix please! 

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