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2.12 snow, rain


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image.png.a0b0e0836ba2fd60f7933025841e3ebb.png

I don't know the properties of the weather packet to control this parameter.
What variables on the weather packet should be changed?

 

And the intensity of rain and snow is controlled by the coverage of the weather packet.
Not Aerosol Concentration.
Is it normal?

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dongju.jeong

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And the intensity of rain and snow is controlled by the coverage of the weather packet.

Yeah, that's right. Is there any issues with such approach?

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I don't know the properties of the weather packet to control this parameter.

Not sure that I understand you right - you want to change the .tga texture? How? Could you please give us more details about this?

Thanks!

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image.png.733528b35853deae538a8a5a3e06148a.png

In the document, coverage is used as an attribute for cloud strength and Aerosol Concentration as an attribute for weather intensity.

There is no problem with the use.
Coverage controls all intensity.

 

 

When I create rain with HEMU, only rain particles are created in the clear sky.

There is no effect about the Lut image.

How do I make use of that Lut image?

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3 hours ago, dongju.jeong said:

In the document, coverage is used as an attribute for cloud strength and Aerosol Concentration as an attribute for weather intensity.

this is a bug in the documentation. thanks for pointing out, we'll fix it.

 

3 hours ago, dongju.jeong said:

When I create rain with HEMU, only rain particles are created in the clear sky.

it works together with clouds and depends on the coverage cloud.
tracker controls intensity of environment preset 1 by cloud coverage (ig/weather/tracks/clouds_environment.track) 

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