davide445 Posted October 5, 2020 Share Posted October 5, 2020 (edited) Tried to build VR sample as stand alone application, and launching it from the .bat file consistently found this error EnginePlugins::addPlugin(): can't load "AppVive_x64.dll" library 126 so that no VR is possible. Is on the contrary working fine launching it from SDK Browser. AppVive_x64.dll is in the bin directory of the build. 2.11 SDK. Edited October 5, 2020 by davide445 Link to comment
silent Posted October 5, 2020 Share Posted October 5, 2020 davide445 That should be already fixed in the upcoming SDK versions. To fix this you also need to manually copy openvr_api.dll from bin directory. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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