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Wheel joints not saving


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Hi Unigine,

First off, I take my hat off to you, from what I've seen so far Unigine seems like an impressive engine.

But I'm a noob, and following your livestream about C# car, I can't seem to be able to make wheel joints saved. I'm adding them to the list, change their names and positions (fix 0), but whenever I hit "physics simulation", the list of joints gets emptied for some reason... That also happens when I hit save (though, in that case, the joint is still referenced in the corresponding wheel nodes).

I'm on version 2.12.0.2.

Thanks in advance.

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Hi,

Please, check that physical simulation is disabled during the joints set up and save the .world file (ctrl + s) before enabling the simulation.
If you work with node reference - don't forget to click Apply in root node to save changes to the .node file.

If it won't help, could you give more detailed reproduction or step by step video of the problem?

Thanks!
 

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