michal Posted August 18, 2020 Share Posted August 18, 2020 hey, I used older versions of Unigine. When switching to 2.12 I have a problem with casting. Unigine::NodePtr nodePtr = ..., ObjectMeshSkinnedPtr skinnedPtr = = ObjectMeshSkinned::cast(nodePtr); Is there a single way to do this? thanks Link to comment
devrom Posted August 18, 2020 Share Posted August 18, 2020 Hello Michal, API changed from 2.10 to 2.12:https://developer.unigine.com/en/docs/2.10/migration/migration_api?rlang=cpp#cpp_ptr_casting Best regards 1 Link to comment
michal Posted August 18, 2020 Author Share Posted August 18, 2020 that is what I was looking for . thank you Link to comment
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