brunoasdfgh Posted August 3, 2020 Share Posted August 3, 2020 Hi, does anyone knows how to use Steam plugin to check if player has a DLC? In Steamworks SDK there is this function: BIsDlcInstalled under SteamApps, but in Unigine I can not find something close to that to use.. Link to comment
silent Posted August 6, 2020 Share Posted August 6, 2020 The Steam plugin is just an example of the custom integration with 3rd party library. You can extend it manually on your side by editing the source of the plugin itself. Out of the box only achievements and some basic account actions are implemented. Steam plugin sources located in <SDK_Install_Dir>/source/plugins/Network/Steam directory (C++). If your project is pure C# it may be much easier to integrate something like Steamworks.NET with full functionality: https://steamworks.github.io/installation/#non-unity-instructions Thanks! 1 How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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