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ObjectMeshClutter Bug in Unigine 2.11.0.1


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Hi ,

I found a bug in ObjectMeshClutter in Unigine 2.11.0.1 , I enabled collision checkbox ,But The player enters the trunk of the trees , then The player passes the trees...

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Hello,

Collisions work for both of these objects.

Make sure you:

  1. For MeshClutter Enabled Collision flag both in the object parameters and surface parameters (2 flags should be enabled)
  2. For WorldClutter collisions are enabled for the node you'd used (only collision flag for mesh surface should be enabled)

Thanks.

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Hello Mr @morbid

Thank you for your help , I did that for ObjectMeshClutter , Great , but for WorldClutter I can not find collision checkbox :-)

Plus , the player passes the trees (WorldClutter) ,The player enters the trunk of the trees (WorldClutter) , it is possible exist a bug , anyway, I use ObjectMeshClutter , You Solved my problem ;-) Thanks a lot

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