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Unigine多个屏幕图像渲染不同帧 \Multiple screen images render different frames


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Unigine多个屏幕图像渲染不同帧

Multiple screen images render different frames

 

测试使用硬件:

System Model: HP Z8 G4 Workstation

BIOS: P60 v02.35 (type: UEFI)

Processor: Intel(R) Xeon(R) Gold 6244 CPU @ 3.60GHz (16 CPUs), ~3.6GHz

Memory: 16384MB RAM

Available OS Memory: 16080MB RAM

Page File: 5131MB used, 13379MB available

Windows Dir: C:\Windows

DirectX Version: DirectX 12

DX Setup Parameters: Not found

User DPI Setting: 96 DPI (100 percent)

System DPI Setting: 288 DPI (300 percent)

DWM DPI Scaling: UnKnown

Miracast: Available, with HDCP

Microsoft Graphics Hybrid: Not Supported

 DirectX Database Version: Unknown

DxDiag Version: 10.00.18362.0387 64bit Unicode

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Display Devices

---------------

Card name: NVIDIA Quadro RTX 5000

Manufacturer: NVIDIA

Chip type: Quadro RTX 5000

DAC type: Integrated RAMDAC

Device Type: Full Device (POST)

Display Memory: 24209 MB

Dedicated Memory: 16170 MB

Shared Memory: 8039 MB

Current Mode: 1920 x 1080 (32 bit) (50Hz)

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SYNC Capture Devices

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丽台Sync2.02

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Sound Capture Devices

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Description: 线路输入 (Blackmagic DeckLink 4K Extreme 12G Audio)

 

 

 

 

测试问题现像,

 

多个屏幕图像切换时会有混帧与前后一帧不同步

When switching multiple screen images, there will be a mixed frame that is not sync with the previous frame

多个屏幕图像上下运动拍摄时会有错帧

There will be wrong frame when shooting up and down motion of multiple screen images

 

如果解决这个问题?

How to solve this problem?

3.jpg

1.jpg

2.jpg

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Hello,

As I see, you have Community edition which has no built-in support for multiple screens synchronization.

This feature is available in Sim edition only. If you're interested in sim edition, please contact our sales department, I've sent you an email in a personal message.

Thanks!

How to submit a good bug report
---
FTP server for test scenes and user uploads:

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