werner.poetzelberger Posted April 3, 2020 Share Posted April 3, 2020 Hello, as soon as activating one of the alpha functions, the amount of polzgons double. Where is this coming from, and is this avoidable? thx. werner Link to comment
silent Posted April 3, 2020 Share Posted April 3, 2020 Hi Werner, This is expected behavior. Alpha blend enables forward pass for the selected material, which means that each additional light source, environment probe and other passes (like refraction, reflection, ambient, emission and etc) will cause the geometry to render one more time. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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