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IG+VR fps


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I have to abide by the 60 fps development conditions.

The frame is reduced too easily to 45. (using vive pro)

 

There are ways to lower the rendering resolution of a VR device a little bit or turn off some VR device options.

 

Is there any way to take off the frame limit?
maybe?

 

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VR frame rate cap is fully controlled by the SteamVR/Vive.

You can profile your project and optimize it for VR (turn off some features, decrease visibility distances, use aggressive LODs). Please note, that VR mode is extremely demanding for content optimizations and hardware.

Thanks.

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