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Fisheye FOV higher than 180° ?


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Hi everyone,

I fond out in the editor that UNIGINE has multiple panorama modes, two of them simulating a fisheye with 180 degrees and 360 degrees  FOV.

Unfortunately, these two values seem to be the only FOV that are available in the engine.

Is there any way to modify a panorama mode (programmatically or not) to get FOV values between 180 and 360 degrees ? I'm interested in simulating a fisheye camera with a 190° FOV.

I'm aware that the fisheye effect in UNIGINE is a stitching of the feed of 4 different cameras so I'm guessing the answer, if there is one, won't be something trivial.

Thank you.

Edited by Coppel.Damien
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Hello Damien,

All panorama modes are built in the engine itself and you have no options to modify them. Byt there's a possible scenario for your case:

  • Write your own App plugin that will create 4 viewports. Please note, that you can use only one App plugin at the same time.
  • Modify panorama shader to bend the image for 190° FoV. Sources are here: <SDK>\data\core\shaders\panorama

I have to warn you that this can bring a lot of coding and research.

Thanks!

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