davide445 Posted November 14, 2019 Share Posted November 14, 2019 (edited) Enabling SSDirt procedural effect to add more realism, discovered produce some white halo around an object when this is in front of the surface with this effect activated. Didn't find a way to avoid this. Edit: solved playing with SSDirt settings, switching the resolution to Full the effect vanish. Edited November 14, 2019 by davide445 Link to comment
morbid Posted November 15, 2019 Share Posted November 15, 2019 Hi Davide, Yes, Screen Space effects on low settings will cause some artifacts, just be aware of this. And for sure SSDirt looks best at full resolution. Thanks. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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