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[SOLVED] SSDirt result in strange halo


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Enabling SSDirt procedural effect to add more realism, discovered produce some white halo around an object when this is in front of the surface with this effect activated. Didn't find a way to avoid this.

image.png.77a322acfee6b08bb4dfc085d4315d46.png

Edit: solved playing with SSDirt settings, switching the resolution to Full the effect vanish.

Edited by davide445
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