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[SOLVED] unlit shader


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Hi. 

I'm trying to draw a moving path of an object in lines with Object Mesh Dynamic. like 

Each world has different environments and settings, making it difficult to express in a fixed color.

We want to display a fixed color like a 2D GUI. Which direction should I go?

Thanks!!

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I can't find it in 2.0. Sorry.

developer.unigine.com/forum/topic/3491-unlit-material-texture-color/?tab=comments#comment-18472


I saw a topic that has the same problem as me.
But I saw it and tried it, but failed.
I would like to seek advice.

 

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