Vladimir_tyutenkov Posted October 24, 2019 Share Posted October 24, 2019 Hello, I noticed a peculiarity that when copying resources directly to Asset Browser from one project to another - the editor changes the guids of the meshes in the meta files, as a result, the guids are incorrect in the node, if you copy the resources to the "data" folder in file manager when the editor is open, everything is fine. How to move resources correctly? unigine version 2.7.3 thanks Link to comment
fox Posted October 24, 2019 Share Posted October 24, 2019 Hi Vladimir, The process is described here. The best way is to close the Editor, copy all necessary folders from the source project's data folder to the destination project's data folder. After copying them, open your project in the Editor, all resources should be imported automatically. Thanks! Link to comment
werner.poetzelberger Posted October 25, 2019 Share Posted October 25, 2019 19 hours ago, fox said: The best way is to close the Editor, copy all necessary folders from the source project's data folder to the destination project's data folder. After copying them, open your project in the Editor, all resources should be imported automatically. I tried that the outher day from 2.7.3 to 2.9. When starting the editor, it crashed alsways, when 'importing' the assets. Then I drag and dropped the same data via the asset browser, that worked perfectly. (I did no further investigation why that happened). Link to comment
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