demostenes Posted October 19, 2019 Share Posted October 19, 2019 (edited) Shadows are causing artefacts from same camera angle on some objects. Video was recorded in data\esqworld\esqworld_MC.world, 1903,3399,411. ESQ repo rev 1167, Unigine latest version. unigne8.wmv Edited October 19, 2019 by demostenes Link to comment
vvvaseckiy Posted October 21, 2019 Share Posted October 21, 2019 Hello demostenes, Unfortunately we were unable to reproduce this issue based on setup you provided. But from what is shown on video it looks like this behavior could be caused by soft shadow settings, could you please try increasing "Filter" value in your world light Shadows Settings and see if issue remains? Thanks Link to comment
demostenes Posted October 22, 2019 Author Share Posted October 22, 2019 On ultra settings it is little bit better (but still there), on disabled it is MUCH worse. Video was recorded on medium. Link to comment
cryunreal Posted October 23, 2019 Share Posted October 23, 2019 Hi! Try to increase shadow bias and visibility distance for this shadow cascade. If this artifact will not disappear, send us a simple scene with this object and sun light please. Link to comment
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