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Open in Landscape tool not auto importing landscape settings / sources


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When I right click on a landscape that I have already created and 'open with landscape tool' it forces me to re-establish all of the previous settings. So when I click 'add source' under each item it will repopulate with the most recent set of files I have used for landscape creation regardless of whether or not those files belong to this particular landscape.  I also have to then manually move the play area back over my landscape.  As this is very difficult to do exactly it means I have a hard time if after saving a landscape I want to go back and add additional clutter objects to the land-cover masks.  Instead of just generating the masks I have to regenerate the entire landscape because if my play area is off by the few meters then the mask won't line up with the imagery.  I'm using 2.9.

887571023_ReOpenedlandscapeTool.thumb.PNG.a26e63f8e8641eb68e6a376d98926612.PNG

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Hello Robert,

Unfortunately, it's a bug in 2.9. Asset Browser doesn't open landscape files, instead it just opens a blank Landscape Project. However, there's an easy workaround:

  1. Open Landscape Tool from Menu -> Tools -> Landscape
  2. Click File -> Open Asset
  3. Choose your *.landscape file

We'll fix this in the next update.

How to submit a good bug report
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FTP server for test scenes and user uploads:

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