richard.trial Posted August 17, 2019 Share Posted August 17, 2019 Hi all. Does anyone know the best technique to achieve the below image in Unigine? Although clouds do cast shadows, they seem to have very little contrast against the ocean, even when viewed at a sun angle like in the image. Link to comment
morbid Posted August 19, 2019 Share Posted August 19, 2019 Hello Richard, High contrast you see is caused by the big flare on the water. I consult our artist and will give you some hints/advice on this a bit later. Thanks. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
morbid Posted August 20, 2019 Share Posted August 20, 2019 Hello, I've got feedback from the team. At the moment default water material can't provide such visual effect. We've added to our feature development list more flexible roughness configuration for water. Alternative solution can be manual water shader modification. Shaders source code is accessible in the full licenses. Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
richard.trial Posted August 26, 2019 Author Share Posted August 26, 2019 Thank you for the response! Glad to hear it is on the radar! :) Link to comment
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