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[SOLVED] Extreme shading


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SOLVED!

I scaled the plane in Maya only in X,Y and not in Z. 

Thats y the normals are so extreme.

 

 

I have an extreme shading on a minimal bent plane, imported from maya.

The world normals are very extreme.

doesnt matter if I import tangents or I let unigine create on import.

Do I do something wrong?

2.8.0.1

thx

Werner

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Edited by werner.poetzelberger
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  • morbid changed the title to [SOLVED] Extreme shading
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