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intersection terrain


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I moved VR sample's spawn_point camera to up on my terrain .

image.thumb.png.db2a9d87f6a3a8395087bd89832de87c.png

 

However, in the load_player_to function of the VR sample, the intersection does not capture the terrain.
image.png.93d2f92b829bbca87d28d393eb6f0b0e.png
image.png.e52cf7b32ab283757da7b02ec1a50384.pngimage.png.b24ea15bef1850d69ba86be85274227f.png
 
I think mask is not problem.
 
What did I do wrong?
 
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