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Vegetation optimization


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Hi all,
I am new user of Unigine. I want to creat a realistic scene with Object-terrain,but when I build them in the terrain, it consumes to much resources.
So my question is how can we make it work smoothly and make a vegetation like this.
Thanks for the guidance.

4AY2)KUVV)I`VT8CO1ORT2M.jpg

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