Jump to content

[SOLVED] Environment Probe Ambient Intensity is not saved in Unigine Editor2 (2.7.2.2)


photo

Recommended Posts

Hi,

I upgraded from SDK ver.2.7.1 to ver.2.7.2 and checked the operation.
It seems that Ambient Intensity of Environment Probe can not be saved in the Unigine Editor2 ( 2.7.2.2(DX11) ).
There was no problem at the time of ver.2.7.1.0.

Steps:

- Open Unigine Editor.
- Add a Environment Probe.
- [Parameters] window - [EnvironmentProbe] tab
   [Ambient] Change "Intensity" to 0.5 (Default 1.0).
- Save and exit Unigine Editor.
- Select ”Edit Content” at SDK Browser and open world.

-Select a Environment Probe in World Hierarchy window.
- [Parameters] window - [EnvironmentProbe] tab
  "Intensity" in Ambient has returned to 1.0.

There is no problem with Enabled / Color / Global Illumination / Contrast in Environment Probe Ambient.

Execution environment:

- OS  : Windows 10 64-bit
- Mem : 16GB
- CPU : Intel(R) Core(TM) i5-2500 CPU @ 3.30GHz
- GPU : NVIDIA GeForce GTX 1060 6GB

Edited by Yoshisaka.Yutaka
Link to comment

Thank you very much!
I confirmed that it was fixed in SDK 2.7.2.1 (2.7.2.2 master-60cb2fb in Unigine Editor).

Edited by Yoshisaka.Yutaka
Link to comment
  • morbid changed the title to [SOLVED] Environment Probe Ambient Intensity is not saved in Unigine Editor2 (2.7.2.2)
×
×
  • Create New...