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[SOLVED] AppVive_double_x64d.dll rebuild error


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I want to rebuild the AppVive_double_x64d.dll in 2.7.1

I used the following method:

add  openvr.h  and openvr_api.lib in the AppVive fold and then rebuild  

I didn't change any code of the project.

Then I got a AppVive_double_x64d.dll, which is 205K  is larger than the one in Vr_temple demo version (2.7.1)

As a result, when I used the new dll, it cannot load the dll

error:

13:55:45 EnginePlugins::addPlugin(): can't load "AppVive_double_x64d.dll" library 126

 

the openvr.h and openvr_api.lib are all the latest download version (may 2018)

the build setting is 

Untitled71.png.e6ff12f0b85e95d31dc0886629af2e64.png

Are there anything I missed or 

Could you test,  do you have the same problem? 

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Hi Lukas,

That error probably means that you are missing correct openvr_api.dll. You can check built AppVive_double_x64d.dll dependencies with a specific tool: https://github.com/lucasg/Dependencies/releases/tag/v1.5

 

16 minutes ago, de-Roo.Lukas said:

add  openvr.h  and openvr_api.lib in the AppVive fold and then rebuild  

We recommend to use environment variables to avoid any issues: https://developer.unigine.com/en/docs/2.7.1/principles/render/output/stereo/appvive/#compilation

Thanks!

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