de-Roo.Lukas Posted June 22, 2018 Share Posted June 22, 2018 I want to rebuild the AppVive_double_x64d.dll in 2.7.1 I used the following method: add openvr.h and openvr_api.lib in the AppVive fold and then rebuild I didn't change any code of the project. Then I got a AppVive_double_x64d.dll, which is 205K is larger than the one in Vr_temple demo version (2.7.1) As a result, when I used the new dll, it cannot load the dll error: 13:55:45 EnginePlugins::addPlugin(): can't load "AppVive_double_x64d.dll" library 126 the openvr.h and openvr_api.lib are all the latest download version (may 2018) the build setting is Are there anything I missed or Could you test, do you have the same problem? Link to comment
silent Posted June 22, 2018 Share Posted June 22, 2018 Hi Lukas, That error probably means that you are missing correct openvr_api.dll. You can check built AppVive_double_x64d.dll dependencies with a specific tool: https://github.com/lucasg/Dependencies/releases/tag/v1.5 16 minutes ago, de-Roo.Lukas said: add openvr.h and openvr_api.lib in the AppVive fold and then rebuild We recommend to use environment variables to avoid any issues: https://developer.unigine.com/en/docs/2.7.1/principles/render/output/stereo/appvive/#compilation Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
de-Roo.Lukas Posted June 25, 2018 Author Share Posted June 25, 2018 Thanks, yes it is the environment variables setting problem. Link to comment
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