m.c. Posted June 18, 2018 Share Posted June 18, 2018 (edited) Hello, I have a problem with creating reference nodes with larger content. In particular, in \data\test_worlds\test_7, I wanted to create a node reference from the shop building ( Lios_house_18_shop_2_copy ) stored in the dummy node. 1. atemp attempt - engine crashed. 2. atemp attempt - engine crashed. 3. atemp attempt - engine crashed, but produced node "Lios_house_18_shop_2_copy" - when i tryed place node in scene, engine crashed. 4. atemp attemp - tengine crashed, but produced node "Lios_house_18_shop_2_copy_0" - when i tryed place node in scene, engine crashed. In asset browser nodes look correctly. It is commited in changeset 379. Edited June 18, 2018 by m.c. Link to comment
silent Posted June 19, 2018 Share Posted June 19, 2018 Thanks for the detailed description! It seems that it's already has been fixed in our internal builds (2.7.2+). Fix will be available in the next SDK update. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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