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Unigine 2.7: Show shadow cascades doesn't work


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Hello,

neither 'render_show_cascades 1' nor 'Helpers->Show Shadow Cascades' is working in our projects.

(It was working in 2.6.1.1. When switching on the cascades visualisation the first time, usually I'm observing a small lag (due to shader compilation most likely), which I think I haven't noticed in 2.7)

Is there a simple fix for that? We are using Windows 7 to 10 and DirectX11 as renderer.

Thank you and cheers,

Helmut

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Hello Silent,

thank you, it's good to have this soon working again.

Btw, as I'm working now on Shadow map settings, I encountered another tiny issue in the 2.7 Release:

Tracker parameter node.light.shadowOffset maps to a non-existing method of the Light class (setShadowOffset(),  getShadowOffset()), so it should be removed from the

data/core/systems/tracker/parameters/node.parameters

file.

Cheers

Helmut

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