demostenes Posted April 29, 2018 Share Posted April 29, 2018 Manual changes to terrain global (height paint, mask paint, etc...) are propagated to filesystem only after editor quit or world reload, not after pressing apply button. This is quite dangerous, in case of crash, changes are lost. Link to comment
morbid Posted May 3, 2018 Share Posted May 3, 2018 Hi demostenes, We've also reported this behavior, but the algorithm is not so obvious. After you click "Apply" changes are being written to the required file. But the timestamp updates only after the file descriptor is closed and this happens when you quit the editor. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
demostenes Posted May 5, 2018 Author Share Posted May 5, 2018 (edited) Thanks for explanation. I ve tried to crash unigine after terrain edit and it seems, that file is not damaged and changes there. Edited May 5, 2018 by demostenes Link to comment
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