demostenes Posted April 28, 2018 Share Posted April 28, 2018 (edited) After migration to terrain global terrain looks like it is living :) All caches were deleted before running 2.7 editor. See attached video. unigne1.wmv Edited April 28, 2018 by demostenes 1 Link to comment
morbid Posted May 3, 2018 Share Posted May 3, 2018 Hello, something went wrong with visibility distance settings. You observe this "living" effect because 1st LOD can't be rendered properly. As a temporary workaround, you can set Visibility distance for 2.93 LOD to 500. Anyway, it looks like a bug, we'll investigate this. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
morbid Posted May 21, 2018 Share Posted May 21, 2018 Hi, this issue is fixed. Will come in 2.7.1. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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