demostenes Posted April 28, 2018 Share Posted April 28, 2018 (edited) After migration to 2.7, paralax effect on terrain decals stopped working. Height effect works in different axis than Z. All caches were deleted before running 2.7 editor. Sample terrain decal for example in \data\asset_library\decals\roads in latest version of esqproject. Edited April 29, 2018 by demostenes 1 Link to comment
morbid Posted May 4, 2018 Share Posted May 4, 2018 Hello, yes, unfortunately, there's an issue with parallax and DecalMesh. We'll try to fix it in 2.7.1. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
demostenes Posted May 4, 2018 Author Share Posted May 4, 2018 Btw, would be possible to allow paralax to go "above" not only inside of mesh? Inside is useful for various cracks, etc..above for snow and similar. Same feature as in terrain global Displacement Offset. Link to comment
morbid Posted May 4, 2018 Share Posted May 4, 2018 Well, I guess parallax effect can't imitate this. Displacement Offset creates real geometry while parallax fake it. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
morbid Posted May 17, 2018 Share Posted May 17, 2018 Fixed, will be available in 2.7.1 How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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