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[SOLVED] Unable to build Unigine 2.6.1 using scons


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I am trying to build Unigine 2.6.1 using scons and getting following error.

$ python build.py

[ Engine: release build, 64 bit]
        building main app...
executing command: scons_x64 debug=0 simd=sse2 vs_toolset=v141 jobs=all --warn=no-no-parallel-support --warn=no-missing-sconscript -Q -u .
**********************************************************************
** Visual Studio 2017 Developer Command Prompt v15.5.3
** Copyright (c) 2017 Microsoft Corporation
**********************************************************************
[vcvarsall.bat] Environment initialized for: 'x86_x64'
Build time: 6.89 seconds.

scons: *** No SConstruct file found.
File "C:\install\Python27\scons-2.5.1\SCons\Script\Main.py", line 912, in _main

Build FAILED!

 

I am pretty sure that my environment is set correctly (including SCONSFLAGS) since I am able to build Unigine 2.3.1 and 2.5.1 using scons

Is there anything obvious I am missing?)

Edited by Priyank.Jain2
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  1. Isn't SConstruct really missing? - No it is present at <sdk>\professional_windows_2.6.1_src\source
  2. Haven't you moved build.py? - No its still at <sdk>\professional_windows_2.6.1_src\utils
  3. Which SDK edition is this? Pro or Sim? Pro
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Hi Morbid,

I have also observed that the output directory has been changed for the plugins and other libraries

It use to be at  $(ProjectDir)..\..\..\..\lib\ till 2.3.1 and now changed to $(ProjectDir)..\..\..\..\bin\

is there any specific reason to this?

Edited by Priyank.Jain2
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  • 4 weeks later...
  • silent changed the title to [SOLVED] Unable to build Unigine 2.6.1 using scons
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