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[SOLVED] Possibility to reset physics = faster version of reload_world


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Hi,

I thing that it could be very useful to have option in Editor2 to just reset physic state (with transformations of affected objects) to state from file. 

It could be very similar to world_reload but it could be a little bit more performance improvement to world_reload because it could do just 2 thinks which I described earlier.

Kind regards,

Jan

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2 hours ago, silent said:

Hi Jan,

Yep, that's indeed will speed up the debugging process. I will add this feature into our internal list.

Thanks for the suggestion!

Thank You :)

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  • 6 months later...
  • silent changed the title to [SOLVED] Possibility to reset physics = faster version of reload_world
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