Editor2 crashes after deleting reference to not existing object for mesh of MeshSkinnedObject in NodeReference (opened for edit)


photo

Recommended Posts

Hi,

I observed that Editor 2 crashes after deleting reference to mesh (not existing, deleted mesh file - as a workaround to reimport it) from NodeReference (opened to edit):

image.png.da2a18f34ba47c34bf9fc4d802bbe91e.png

(fortunately change it is working correctly, Editor crashes only when I try to delete a reference).

 

 

Edited by Klimczak.Jan
Link to post

Hello,

Thank you for your feedback. We've added this issue to our internal bugtracker and will fix it in our future releases. 

Thank you!

  • Like 1
Link to post