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[SOLVED] Landcover and clutter issue


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Hello,

When creating a landcover vegetation, there is a strong mismatch with a tagged landcover. Worse, some generated clutter are empty.

On the hereafter screencap, worldclutters were generated for the dark green area. WorldClutter_1 is on the left of the vertical line, and WorldClutter_3 is on the right. Only the _3 is filled.

image.thumb.png.bafad6d3fa680dcf3307c537bfe90827.png

 

Attached is the test_project (I removed the core and bin folder for size consideration).

Thanks for your help.

test_project.7z

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Hi,
thank you for the test scene.

We've reproduced bug with empty clutter. To be precise, it is not empty but positioned in a wrong place.
Unfortunately this is caused by using Curved option with WorldClutter. 

I can suggest two workarounds:

  1. You can create flat terrain (uncheck Curved in Landscape Tool) and WorldClutters will be fine.
  2. OR you can use ObjectMeshClutter instead of WorldClutter and keep curved terrain.

Fix will be available in the future release.
Sorry for the inconvenience caused.

How to submit a good bug report
---
FTP server for test scenes and user uploads:

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  • 3 months later...
  • morbid changed the title to [SOLVED] Landcover and clutter issue
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