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Unity to Unigine - project based tutorials?


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Seeking advice on a workflow from Unity to Unigine - tutorials Specifically:

  • How to setup a basic Island + Underwater scene + player that looks good.
    basic heightmap rules and best settings
    How to set wave scale to match terrain size.
  • GlobalWater - could not edit any parameters. (wave height, foam, etc.)

Using PNG heightmap, I managed to setup a basic scene, but with little understanding of how to make it look good.

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