sermia Posted November 7, 2017 Share Posted November 7, 2017 We use uniginemesh utillty to extract the mesh. Currently, we are using max 2015 and will be upgrading to max 2018 in the future. I wonder if the 2018 version of uniginemesh utillty exists. Link to comment
silent Posted November 7, 2017 Share Posted November 7, 2017 Hi Sermia, Our export plugins from 3ds Max / Maya is deprecated and no longer supported. The last working version is 2017. There was changes in 2018 3ds Max API that don't allow us to build plugin without modifying it's source. Starting with Editor 2 and assets system it's now recommended way to export as FBX (or starting with 2.6.1 [not released yet] to OBJ DAE 3DS). Thanks! Max_2016_2017 (1).zip How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
Recommended Posts