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[SOLVED] engine.getSoundApp() function's return value


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Hi.

Run the project as a SDK browser and run the engine.getSoundApp () function. The result is "openal".

But..
Run the project as an *.exe file and run the engine.getSoundApp () function. The result is NULL.

Are there any additional settings?

thanks~^^

Edited by dyuser1
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Hi,

Please, make sure that you have openal32.dll in your project's bin folder and make sure it's match your system architecture.

If you don't have openal32.dll, please copy from SDK (if you have x64 Windows you still need to copy openal32.dll but from x64 directory because libraries are named that strange way). We've fixed this bug from SDK Browser recently and now it should copy OpenAL dlls correctly.

Thanks!

How to submit a good bug report
---
FTP server for test scenes and user uploads:

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sorry.

I change project architecture 32 and 64 bit to 64bit.

And then rebuild.

This issue is Solved by trying to change project architecture and rebuild project. ^^

thanks~

Edited by dyuser1
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  • silent changed the title to [SOLVED] engine.getSoundApp() function's return value
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