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Video grabber BG alpha mask


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I would like to render a character using video grabber,

 

but the "background alpha mask" function does not seem to work.

 

I think this function is a function that generates alpha layer of rendered objects by alpha processing the background part,

 

and I want to know what conditions are necessary to use it.

 

 

 

 

post-1980-0-95793500-1491978463_thumb.jpg

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You also can try to apply following settings to get correct alpha on a screenshots:

  1. Enable 16bit color format for the final image (Rendering -> Buffers -> Color 16F);

  2. Disable Environment (Rendering -> Features -> Environment);

  3. Modify Environment color: Rendering Settings (Alt + R) -> Common -> Background Color (set it to black and Alpha to 0 via sliders);

  4. Disable DOF (if enabled): Rendering -> Camera Effects -> DOF;

  5. Set Exposure mode to static: Rendering Settings (Alt + R) -> Camera Effects -> Exposure -> ModeStatic (adjust Exposure level to get more brighter picture).

Thanks!

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