liu.yan Posted December 2, 2016 Share Posted December 2, 2016 We are investigating this sample: C++ API/Widgets/InterfaceWindows One of the header files is missing: #include "../../../../plugins/Interface/Interface/InterfaceBase.h" Can you provide us this header file? Link to comment
liu.yan Posted December 2, 2016 Author Share Posted December 2, 2016 Can you reproduce this problem? Another thing: ObjectBillboard renders very fast while ObjectGui renders much slower: 1000 ObjectGuis with several widgets inside would cause serious performance problem. Is this normal? Link to comment
liu.yan Posted December 2, 2016 Author Share Posted December 2, 2016 Sorry, second message is non-relevant, just ignore it. Link to comment
silent Posted December 2, 2016 Share Posted December 2, 2016 liu.yan Interface plugin sources are not available in Evaluation kit (as far as other plugins sources), they only available together with full license. Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
liu.yan Posted December 5, 2016 Author Share Posted December 5, 2016 OK. Under full license, can we get all code of the editor, including the code for editor.exe? There are lots of things we can referred to. Link to comment
silent Posted December 5, 2016 Share Posted December 5, 2016 liu.yan Full license (source one) doesn't include the Editor application sources. Only engine and plugins sources are available for customers at this moment. We are also preparing new Editor's API so it will be possible to modify it as you want (no sources required). Please, feel free to share you thoughts about API here: https://developer.unigine.com/forum/topic/3528-editor-extension-api/ Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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