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How to utilize editor functions when running program in non-editor mode?


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For example: my program is not in editor mode.  Then i want to pop up node dialog exact like it was in the editor. how can i do that?

 

I saw lots of Unigine script code in /data/editor, but them only work in editor. is there a convenient way that i can utilize these script not in a editor?

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Hi Zhang,

 

You will have to write your own editor features, I'm afriad. Currently, all the editor code is writtern in UnigineScript (<SDK>/data/editor), but Editor executable itself is a separate application that used to load this scripts. You can write your custom logic and call only required editor parts in your application.

For the further releases, we are plan to develop editor part as loaded on fly library (*.dll) that will provide API to the Editor. We will be glad to hear what you want from the Editor functionality in your application here: https://developer.unigine.com/forum/topic/3528-editor-extension-api/

 

Thanks!

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