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kinect coordinates to world coordinates


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Hi can you please make a few suggestions on how to work with the kinect coordinates on game world coordinates.... the relation is kind of confusing and tedious.... do you have any ideas on what would be good practice to make this task easier.....??? i am currently working with the skeleton data exporting positions and trying to interact with objects in the environment but is so complicated to get it right..... lets say kick an object or something..... this is urgent so any answer and solution would be so much appreciated and useful.... all the best....

 

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so i am currently getting solid results working with intersections and screen space coordinates..... am in on the right track, or is there a better suggestion.....???

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Hi Marions,

 

I think you have to do some math to get the player postilion in a 3d world. That stackoverflow topics might be useful in your case:

Thanks!

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