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Unwanted tracker camera rotation


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Hi,

 

I'm implementing a custom camera editor where camera position/rotation keys are placed on terrain and the info fed into a track file which then is run by tracker to preview the path. I expect/want the camera to rotate smoothly around one axis, keeping the view steady while moving from one key to the next. Issue is that at times the camera is doing an awkward rotation, tumbling down to look at the ground, rotating and then turning back up to rest on the final key. Is there a way to control this behaviour?

 

Note: Path is in 3D so rotation can occur in all 3 axes.

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