joseph.howell Posted May 23, 2016 Share Posted May 23, 2016 How do I access orthoNormal and orthoBasis in C#? I assume there's a static class somewhere, but I can't find it, nor can I find corresponding c# documentation for the c++ documentation on those functions. Thanks Link to comment
silent Posted May 24, 2016 Share Posted May 24, 2016 Hi Joseph, If I understand you correctly, you need ortonormalize (UnigineMath) function and orthoBasis (UnigineGeometry header) from C#? I'm afraid they are currently available only from C++. We have plan to add them into C# in the next SDK update. Sorry for the inconvenience caused. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
Binuraj Posted July 22, 2016 Share Posted July 22, 2016 Hi Andrey, So is orthonormalize() available for C# as of today? I need to transform a weapon based on a bone and I'm unable to find it. Link to comment
silent Posted July 22, 2016 Share Posted July 22, 2016 Hi Binuraj, Yes, this method is available since 2.3-beta release. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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