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[SOLVED] Export from 3DMax 2012 to Unigine 2.0


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If you want to convert your old project to the new 2.0 SDK you can use following migration guide: https://developer.unigine.com/en/docs/1.0/start/migration_guide/

 

Export to FBX will require at least one additional step - importing FBX into Editor (when it will be converted to .mesh).

How to submit a good bug report
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FTP server for test scenes and user uploads:

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